<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:image="http://www.google.com/schemas/sitemap-image/1.1" xmlns:xhtml="http://www.w3.org/1999/xhtml">
  <url>
    <loc>https://www.reaganburke.com/contact</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-05-09</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/1738443320863-PAQFP8HI2J5PQGNUH8OM/MegaDenseBunny_0280.png</image:loc>
    </image:image>
  </url>
  <url>
    <loc>https://www.reaganburke.com/about</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-05-09</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/b73835bb-ec2a-44bf-8ce7-cbcbc394a71e/Burke_5x7.jpg</image:loc>
    </image:image>
  </url>
  <url>
    <loc>https://www.reaganburke.com/home</loc>
    <changefreq>daily</changefreq>
    <priority>1.0</priority>
    <lastmod>2025-11-14</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/4d28eedb-8f7b-4bca-9e73-333635e7d53f/All+Logos.png</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/b4d4518d-0d35-4c74-a4df-d1b0cffec40c/All+Logos+Small.png</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/f6c18ec5-86d7-4062-926d-893067be9bc0/Italy.JPEG</image:loc>
    </image:image>
  </url>
  <url>
    <loc>https://www.reaganburke.com/research-portolio</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-05-09</lastmod>
  </url>
  <url>
    <loc>https://www.reaganburke.com/research-portolio/bouancy</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-04-11</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/55f12835-da26-4d46-bcf9-4131cbf3dc8d/MildTorus.jpg</image:loc>
      <image:title>Research Portolio - Master's Research: Bouancy Simulation</image:title>
      <image:caption>This small inner tube floats peacefully on top of a fully-developed sea.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/df7b6c63-9d6a-4ba9-8295-d89d6768afc4/BoatWeight.png</image:loc>
      <image:title>Research Portolio - Master's Research: Bouancy Simulation</image:title>
      <image:caption>A custom Maya plugin for painting mass onto the hull of a ship. These masses are exported, and used as masses for each triangle during the simulation.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/ee3bce4b-c2fe-4c88-b30f-b646a50028e9/BetterWaves9.jpg</image:loc>
      <image:title>Research Portolio - Master's Research: Bouancy Simulation</image:title>
      <image:caption>Proxy geometry with small uniformly sized triangles works well. This ship is floating on a very rough sea.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.reaganburke.com/research-portolio/dissertation</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/a6927134-56f7-49b6-8e84-3550129364b5/r0003.jpg</image:loc>
      <image:title>Research Portolio - Dissertation Research: Curved Ray Rendering</image:title>
      <image:caption>Ray direction changes sharply at the borders of glass materials. This effect is imitated here with a spherical IOR scalar field with a 10cm transition from IOR = 1.0 to IOR = 2.0.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/6dccf0b3-31fe-48be-9445-e317f7254f5a/Noise.png</image:loc>
      <image:title>Research Portolio - Dissertation Research: Curved Ray Rendering</image:title>
      <image:caption>Turbulence is created with a Cn^2 model of a modified von Karman spectrum. Intersections with interior geometry occur with curved rays.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/dcb027cb-b5bf-4b37-ae16-dcf0b94662e1/superior_mirage.jpg</image:loc>
      <image:title>Research Portolio - Dissertation Research: Curved Ray Rendering</image:title>
      <image:caption>A superior mirage caused by a layer of warm air in the upper atmosphere. Rays curve away from this layer, back towards the surface of the water, revealing the mirage of a ship that is just behind the horizon.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/21dbe2e8-0185-44d1-9ae7-43d56bee1f10/inferior_mirage_inf.jpg</image:loc>
      <image:title>Research Portolio - Dissertation Research: Curved Ray Rendering</image:title>
      <image:caption>An inferior mirage caused by warm air close to the water's surface. This causes a vertical visual stretching of the ship, and a complete reflection of objects far behind it.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.reaganburke.com/research-portolio/clouds</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/405c0e98-94d2-4b4e-b24e-2f44e3f56310/MegaDenseBunny_0280.png</image:loc>
      <image:title>Research Portolio - Cloud Rendering with Ray Marching</image:title>
      <image:caption>Level Sets convert watertight polygonal models into signed distance fields, which can then be modulated with noise: a staple effect in VFX.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/e89dde07-5c5f-4b7f-be7f-80fc3c8a1bc5/Cloud.png</image:loc>
      <image:title>Research Portolio - Cloud Rendering with Ray Marching</image:title>
      <image:caption>Pyroclastic spheres like this one are commonly used to create thick clouds with hard boundaries, much like you might see when a volcano erupts.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/34195740-41c2-467e-bc7e-a2775ad7c3fd/Wisp2.png</image:loc>
      <image:title>Research Portolio - Cloud Rendering with Ray Marching</image:title>
      <image:caption>This is a wisp. Its structure is defined by small, procedurally placed spheres sampled into a grid.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/4d7a4325-9c8b-4333-82e4-0edc3beaf585/Wisp3.png</image:loc>
      <image:title>Research Portolio - Cloud Rendering with Ray Marching</image:title>
      <image:caption>This wisp was generated with particularly aggressive noise parameters. Its fine detail resembles a cotton ball, or pocket lint.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/1f460de4-e8cc-4396-bb16-6794d9c52bcf/Pyro.png</image:loc>
      <image:title>Research Portolio - Cloud Rendering with Ray Marching</image:title>
      <image:caption>This pyroclasic sphere looks nothing like a cloud. Low noise frequency leads to softer features. Higher FJump values creates spikes.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/6bfe6e4d-75dd-4e8d-bc42-f19313002ab9/Stamp.png</image:loc>
      <image:title>Research Portolio - Cloud Rendering with Ray Marching</image:title>
      <image:caption>This is noise with a falloff radius stamped directly into a grid. This type of noise is good for creating clouds of arbitrary size and shape with soft boundaries.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.reaganburke.com/research-portolio/particles</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/993d1916-cdc9-4c28-92a6-156e1bd44e73/Cloth.png</image:loc>
      <image:title>Research Portolio - Physically-Based Animation</image:title>
      <image:caption>Cloth is simulated with strut forces between discrete points along the surface. 3 corners here are pinned. Waves propagate through the cloth as one corner moves.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/89a00549-abf8-468d-8c5c-c86ed993b44c/sim_1.0836.png</image:loc>
      <image:title>Research Portolio - Physically-Based Animation</image:title>
      <image:caption>An SPH fluid simulation of 5000 particles in LUA accelerated by a KD Tree. Implemented in Love2D.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/ee3bce4b-c2fe-4c88-b30f-b646a50028e9/BetterWaves9.jpg</image:loc>
      <image:title>Research Portolio - Physically-Based Animation</image:title>
      <image:caption>Ship buoyancy is a rigid body simulation driven by a particle-like system. Click on this image for more information.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/6ba5c535-cdd8-4e43-9bb1-252830a53d4c/Yolo.gif</image:loc>
      <image:title>Research Portolio - Physically-Based Animation</image:title>
      <image:caption>In Yolo Solo, lightweight rope physics add a touch of detail to our detached climber. Additionally, subtle particle effects abound in Yolo Solo. From the birds in the sky, to the dust on your shoes, to the prominent *SPLAT* when you land hard. This game was made with love.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/da8e1a8b-eb21-41bb-9e3e-6d4954398ad1/Particles_1.gif</image:loc>
      <image:title>Research Portolio - Physically-Based Animation</image:title>
      <image:caption>This GIF shows a variety of particle forces including collisions, flocking behavior, and rigid body dynamics. The rigid body behavior briefly shown here was further developed to drive ship buoyancy simulations shown above.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.reaganburke.com/other</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-05-09</lastmod>
  </url>
  <url>
    <loc>https://www.reaganburke.com/other/project-four-l3zw3-dwkba</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-04-11</lastmod>
  </url>
  <url>
    <loc>https://www.reaganburke.com/other/vulkan</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-04-11</lastmod>
  </url>
  <url>
    <loc>https://www.reaganburke.com/other/painting</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-04-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/655b0c0a-9986-4a3b-937c-a22a4fcd3f05/Lenny.png</image:loc>
      <image:title>Projects - Painting</image:title>
      <image:caption>Colorado Comet (2024): Acrylic on Canvas Board</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/155aa2f8-a6fb-49fb-bacd-c3bbcca69c82/Chip.png</image:loc>
      <image:title>Projects - Painting</image:title>
      <image:caption>NFL Quarterback Club (2020): Gouache on Paper</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/8d0d974b-907f-4922-8ef2-b2d42e97d222/Egg.png</image:loc>
      <image:title>Projects - Painting</image:title>
      <image:caption>Eggs (2020): Gouache on Paper</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/e073673a-4858-406e-8912-b1282661907a/FourthWall.png</image:loc>
      <image:title>Projects - Painting</image:title>
      <image:caption>Fourth Wall (2024): Watercolor on Paper</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/2b90296a-c529-4c79-ba77-1c41b5d31ee3/Levy.png</image:loc>
      <image:title>Projects - Painting</image:title>
      <image:caption>The Levee During a Storm (2024): Watercolor on Paper</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/f350f31b-ea6c-40dd-8574-d51e3f8e34ac/Oak.png</image:loc>
      <image:title>Projects - Painting</image:title>
      <image:caption>Cold Gumbo #16 (2019): Watercolor on Paper</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/033e7313-b44f-4bc3-889e-c8a70ba4b2a5/Speaker.png</image:loc>
      <image:title>Projects - Painting</image:title>
      <image:caption>Chip (2020): Gouache on Paper</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/679cece5530a9528d5a59fcf/f49f6c4f-2fb8-4739-b5bb-63ef94c6facb/Spoon.png</image:loc>
      <image:title>Projects - Painting</image:title>
      <image:caption>Self Portrait with Spoon (2020): Gouache on Paper</image:caption>
    </image:image>
  </url>
</urlset>

